![]() I think it was a bad idea to add an area, which you can only proceed if you have enough hearts, because of this reason I felt like I have to invest much more upgrade points in health, since I cannot know how much experience I can still gain over the course of the game, in worst case I'm forced to grind.īut even aside from that, in my opinion you can become way too fast, way too strong. I can understand this, unfortunately i'm now at the new area and the game seems be even easier than at the beginning. (I specially like playing Vengeful Enemies challenge, combined with Saltless Enemies or Taked Double Damage - that's how we had fun at the office after testing the game for the millionth time!) And personally, as someone who played thousands of hours of this game and know every one of it's secrets, I can guarantee that they really add to the fun and may require from you all of your skill! Now, if you finish the game still think it felt easy, I invite you to try the NewGame+! Starting a new save after finished you can choose to add some challenges. In Dandara knowing what you are doing and having improved your skills have a huge impact, greater than the power-ups/levels you got.ĭon't worry though, I'm sure you'll still find your challenges, mainly when you enter the new areas, that you haven't seen before! We did add some options for players who have a hard time, but it's only if you choose them.Īlso we did balance and tweaked some areas so that the difficulty curve felt a bit smoother, but I believe what you might be feeling is related to the fact that you have already played the game before. I can tell you we haven't made the game easier at all.
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